Tier List de Armas de Be The Final Boss

As 24 armas de Be The Final Boss ranqueadas de S a D, com o bônus de dano no jogo, a raridade e o preço em Coins onde deu para observar.

Atualizado em: 2026-07-27

As 24 armas foram cruzadas com vídeos de gameplay.

As armas ranqueadas de bate-pronto

S

Monolith Greatsword, Infernal Greataxe, Steel Colossus, Obsidian Executioner

A

Voidweaver Pincer, Obsidian Cleaver, Runic Shadowblade, Warlord Axe, Silverwind Glaive

B

Glacial Greatsword, Colossal Morningstar, Phantom Glaive, Hollowed Buster, Ironclad Morningstar, Bloodbone Pike, Onyx Broadsword, Crescent Axe

C

Reinforced Halberd, Gilded Longsword, Cobalt Edge, Vanguard Axe

D

Iron Sword, Steel Broadsword, Obsidian Kanabo

ArmaTierDanoPreço
Iron Sword

The free starter weapon. Very low damage — replace it as soon as anything else is affordable.

D+30
Steel Broadsword

A reliable first upgrade from the starter sword with balanced handling; the basic stats fall off quickly.

D+4510
Reinforced Halberd

Good reach and durability for early waves, held back by slow attacks; replace it once stronger swords unlock.

C+70400
Gilded Longsword

Its damage upgrades give a real power spike early, but it still needs replacing by Obsidian-tier weapons.

C+901,000
Obsidian Kanabo

Hits hard but is too heavy and slow, and costs a lot to fully upgrade for what it delivers.

D+1202,000
Glacial Greatsword

Strong cleave with freeze effects and solid mid-to-late scaling; the slower swings demand better positioning.

B+1605,000
Colossal Morningstar

Massive area damage and heavy hits for crowd control, held back by slow swings and a high upgrade cost.

B+21015,000
Phantom Glaive

Safe damage from behind the line with fast sweeps, but noticeably less raw power than endgame weapons.

B+28050,000
Hollowed Buster

High burst on single targets, but weaker against dense waves and needs heavier investment.

B+350150.0K
Ironclad Morningstar

Heavy hits suited to players willing to trade safety for damage; slow and expensive to fully upgrade.

B+435500.0K
Cobalt Edge

Decent speed and damage for mid-game progression, though the stats stay average overall.

C+520
Voidweaver Pincer

Late-game option with unique Void effects, good for bursting down elite boss heroes.

A+620
Obsidian Cleaver

High damage with strong cleave for groups, and a good upgrade path into the late game.

A+720
Vanguard Axe

Solid early damage and reach, but higher-tier weapons outscale it quickly.

C+840
Bloodbone Pike

Good poke reach and respectable damage, though it stays niche next to wide-area weapons.

B+960
Onyx Broadsword

A decent all-rounder in damage and handling — better treated as a stepping stone than a final pick.

B+1,110
Crescent Axe

Balanced damage and speed that carries the mid game, but gets outclassed once Obsidian-tier weapons unlock.

B+1,260
Runic Shadowblade

Faster swings with added effects — suits players who prefer quick strikes and staying mobile.

A+1,460
Monolith Greatsword

Big damage with the reach to help your frontline, making it a reliable all-rounder for both farming and plugging leaks.

S+1,660
Infernal Greataxe

Strong area and single-target damage from its Infernal hits — good for burning down grouped heroes.

S+1,930
Steel Colossus

High raw damage that serves as the stepping stone into the top-tier weapons; scales best with unit support behind it.

S+2,200
Warlord Axe

Heavy hitter for mid-to-late waves with good crowd control alongside your frontline.

A+2,550
Silverwind Glaive

Good reach and sweeping attacks that let you clear waves from a safer position behind your units.

A+2,9003.0B
Obsidian Executioner

Highest damage bonus in the game and the definitive endgame pick for clearing late waves and finishing heroes that slip past your line.

S+3,400

DMG values are the in-game weapons panel bonus, read from gameplay footage, and are listed in unlock order. The S-D tier is a third-party community ranking that weighs swing speed, reach, and upgrade cost rather than raw damage, which is why it does not track the DMG column — Obsidian Kanabo ranks D despite out-damaging every C-tier weapon, for example. Rarity and coin price are only filled in where a panel screenshot confirmed them.