Iron Sword UnverifiedThe free starter weapon. Very low damage — replace it as soon as anything else is affordable. | D | +30 | — | — |
Steel Broadsword UnverifiedA reliable first upgrade from the starter sword with balanced handling; the basic stats fall off quickly. | D | +45 | Uncommon | 10 |
Reinforced Halberd UnverifiedGood reach and durability for early waves, held back by slow attacks; replace it once stronger swords unlock. | C | +70 | Uncommon | 400 |
Gilded Longsword UnverifiedIts damage upgrades give a real power spike early, but it still needs replacing by Obsidian-tier weapons. | C | +90 | Rare | 1,000 |
Obsidian Kanabo UnverifiedHits hard but is too heavy and slow, and costs a lot to fully upgrade for what it delivers. | D | +120 | Rare | 2,000 |
Glacial Greatsword UnverifiedStrong cleave with freeze effects and solid mid-to-late scaling; the slower swings demand better positioning. | B | +160 | Rare | 5,000 |
Colossal Morningstar UnverifiedMassive area damage and heavy hits for crowd control, held back by slow swings and a high upgrade cost. | B | +210 | Rare | 15,000 |
Phantom Glaive UnverifiedSafe damage from behind the line with fast sweeps, but noticeably less raw power than endgame weapons. | B | +280 | Epic | 50,000 |
Hollowed Buster UnverifiedHigh burst on single targets, but weaker against dense waves and needs heavier investment. | B | +350 | Epic | 150.0K |
Ironclad Morningstar UnverifiedHeavy hits suited to players willing to trade safety for damage; slow and expensive to fully upgrade. | B | +435 | Epic | 500.0K |
Cobalt Edge UnverifiedDecent speed and damage for mid-game progression, though the stats stay average overall. | C | +520 | — | — |
Voidweaver Pincer UnverifiedLate-game option with unique Void effects, good for bursting down elite boss heroes. | A | +620 | — | — |
Obsidian Cleaver UnverifiedHigh damage with strong cleave for groups, and a good upgrade path into the late game. | A | +720 | — | — |
Vanguard Axe UnverifiedSolid early damage and reach, but higher-tier weapons outscale it quickly. | C | +840 | — | — |
Bloodbone Pike UnverifiedGood poke reach and respectable damage, though it stays niche next to wide-area weapons. | B | +960 | — | — |
Onyx Broadsword UnverifiedA decent all-rounder in damage and handling — better treated as a stepping stone than a final pick. | B | +1,110 | — | — |
Crescent Axe UnverifiedBalanced damage and speed that carries the mid game, but gets outclassed once Obsidian-tier weapons unlock. | B | +1,260 | — | — |
Runic Shadowblade UnverifiedFaster swings with added effects — suits players who prefer quick strikes and staying mobile. | A | +1,460 | — | — |
Monolith Greatsword UnverifiedBig damage with the reach to help your frontline, making it a reliable all-rounder for both farming and plugging leaks. | S | +1,660 | — | — |
Infernal Greataxe UnverifiedStrong area and single-target damage from its Infernal hits — good for burning down grouped heroes. | S | +1,930 | — | — |
Steel Colossus UnverifiedHigh raw damage that serves as the stepping stone into the top-tier weapons; scales best with unit support behind it. | S | +2,200 | — | — |
Warlord Axe UnverifiedHeavy hitter for mid-to-late waves with good crowd control alongside your frontline. | A | +2,550 | — | — |
Silverwind Glaive UnverifiedGood reach and sweeping attacks that let you clear waves from a safer position behind your units. | A | +2,900 | Secret | 3.0B |
Obsidian Executioner UnverifiedHighest damage bonus in the game and the definitive endgame pick for clearing late waves and finishing heroes that slip past your line. | S | +3,400 | — | — |