Be The Final Boss Update 1
A source-limited reference to the official additions announced for Be The Final Boss Update 1.
Last updated: 2026-07-31
Officially Announced Additions
Three New Units
Update 1 added three units. Their names and stats are not provided in the verified summary.
Demonic Mutation
A new mutation added in Update 1. Community footage and guides report ATK/HP x2.5; abilities and Range unchanged. See the mutation table below.
Three Events
Gold Rush, Shard Storm, and Cursed Moon were introduced. Observed effects (coin/shard multipliers, mutation odds x2) are documented on /events.
Unit Index
A unit reference feature was added. Its fields and behavior are not specified in the verified announcement.
Mutation Multipliers (Observed)
| Mutation | ATK / HP multiplier | Abilities & Range | Added in |
|---|---|---|---|
| Shiny | x1.3 | Unchanged | Pre–Update 1 |
| Cursed | x2.0 | Unchanged | Pre–Update 1 |
| Demonic | x2.5 | Unchanged | Update 1 |
Related Pages
Update 1 introduced the three rotating events and the Demonic mutation tier. For live event timers and observed effects, see /events. For the full mutation tier list and roll mechanics, see /mutations and the illustrated guide at /guides/mutations-roll.
Source Boundary
The official summary also mentions optimizations and bug fixes, but provides no detailed notes. Mutation multipliers come from community guides and same-unit footage comparisons — final in-game card verification is still pending. This page does not infer new unit names or exact event schedules beyond what is observed.