Know Your Castle
Minions, hero waves, the skill tree, weapons, and everything Update 1 and Update 2 added — the core systems of Be The Final Boss in one place.
Core SystemsMinions
Summoned defenders — called units in-game — that hold the line while you fight hero waves from the throne. Each unit has a population Cost, base ATK/HP, and optional Active or Passive abilities; rarity runs from Uncommon through Legendary. See the Units page for every tracked roster entry with sourced stats and altar prices.
Core SystemsHero Waves
Heroes arrive in waves to attack the castle, with a boss checkpoint every 25 waves. Four bosses cycle — Crusader Champion (Wave 25), Grand Inquisitor (50), Rebel Captain (75), and Thief Lord (100) — repeating every 100 waves with higher HP each rotation, confirmed as far as Wave 275. Regular types are Swordsman, Archer, Rogue, and Priest (Elite variants carry roughly double HP); see the Waves and Enemies pages for observed figures.
ProgressionSkill Tree
A hexagonal skill tree unlocked with Coins that branches into army upgrades (Population slots, Unit Damage, Unit Health), personal Boss stats (Boss Attack, Boss Health), and feature nodes like Auto Battle and Summon Altar. Verified examples include Population II raising slot capacity to 7 for 1,000 Coins and Boss Attack I adding +5% sword damage for 500 Coins. See the Skill Tree page for every tracked node, cost, and tooltip effect.
ProgressionWeapons
Boss combat weapons bought with Coins and upgraded through the skill tree, each showing a flat damage bonus on the in-game panel — from the free Iron Sword (+30) up to Obsidian Executioner (+3,400). The site tracks 24 weapons with sourced damage values; community S–D tier ranks weigh swing speed and reach, not raw damage alone. See the Weapons page for the full list, prices where confirmed, and tier notes.
Update 1Demonic Mutation
The strongest unit mutation, added in Update 1 alongside Shiny and Cursed. Demonic grants +150% ATK and HP (final ×2.5) on top of level scaling; abilities and Range stay unchanged — confirmed by public guides and same-unit footage comparisons. Cursed Moon doubles total mutation roll odds for five minutes; see the Mutations page for all three tiers and the Mutations Roll guide for farming tips.
Update 1Update 1 Events
Update 1 added three rotating map events, each lasting five minutes with a ten-minute cooldown: Gold Rush (kill Coins ×1.75), Shard Storm (Fusion Shard drop chance ×1.3 plus one extra drop attempt per kill), and Cursed Moon (total mutation chance ×2 with Elite enemy variants). Current weather and the next-event timer appear at the bottom-right of the HUD. See the Events page for sourced effect lists and video timestamps.
Update 1Unit Index
The in-game unit roster and collection tracker added in Update 1, showing each minion's rarity, role, stats, and abilities on detail cards. The site mirrors that data as searchable unit profiles — Bone Grunt through Legendary picks like Skull King — with Level 1 base ATK/HP, population Cost, and altarPriceSouls where footage confirmed them. See the Units page and Tier List for rankings and build notes.
CodesOfficial Release Code
betheboss is the official release code, but the Roblox description names it without stating a reward. Public trackers conflict between 500 and 1,000 Coins, so use the in-game toast as the deciding evidence. Redeem any code in Settings via the Gear icon and the Enter Code Here box near the bottom — codes are case sensitive. See the Codes page for reported active codes, source notes, and conflicts.